Index

Modules: loony, loony/memalloc, loony/node, loony/spec.

API symbols

`=destroy`:
allocAligned:
allocAligned0:
allocNode:
compareAndSwapNext:
CONSUMED:
ControlBlock:
ControlMask:
deallocAligned:
deallocNode:
debugNodeCounter:
decDebugCounter:
DEQ:
deqCounter:
deqPathCounter:
echoDebugNodeCounter:
ENQ:
enqCounter:
enqPathCounter:
fetchAddHead:
fetchAddReclaim:
fetchAddSlot:
fetchAddTail:
fetchNext:
getHigh:
getLow:
incDebugCounter:
incDeqCounter:
incDeqPathCounter:
incEnqCounter:
incEnqPathCounter:
incrDeqCount:
incReclaimCounter:
incRecPathCounter:
incrEnqCount:
initLoonyQueue:
isEmpty:
loonyIsolated:
loonyNodeAlignment:
LoonyQueue:
LoonyQueueImpl:
loonyRotate:
loonySlotCount:
lShiftBits:
MASK:
N:
newLoonyQueue:
Node:
NODEALIGN:
nodeCounter:
NodePtr:
pop:
prepareElement:
prn:
PTRMASK:
push:
READER:
reclaimCounter:
recPathCounter:
RESUME:
rShiftBits:
SHIFT:
SLOT:
SLOTMASK:
TAGBITS:
TAGMASK:
TagPtr:
toNode:
toNodePtr:
toStrTuple:
toUInt:
tryReclaim:
UNINIT:
unsafePop:
unsafePush:
WRITER: